All projects
Shipped. 2012 to 2013
In Between
My first shipped game. 400K+ downloads on Windows Phone.
Outcomes
- 400K+ downloads on the Windows Phone Store
- Game designer on a small indie team, with hands on the C# code too
- First time through store submission, certification, and post-launch updates
The story
What it is
In Between was a game our indie team, Team Snore, shipped on Windows and Windows Phone in 2012 and 2013. It is a puzzle platformer built around a teleport mechanic, with levels that got hard fast.
Why it is here
Because it was the first time I took something from an idea to a store listing with real players on the other side, and it passed 400K downloads. Everything I have done since has been a longer version of that loop.